
Fixed missing bomber emblem during gameplay.Spec Ops - Fix for the accuracy total on the end of match screen not always equaling what the player should have received.
#Call of duty modern warfare 3 wii pro#
Fix for player having no secondary weapon after turning off the Overkill Pro perk.The "Mission Select" menu would remain locked if a player launched a Single Player "Campaign" after creating the profile in the "Multiplayer" Shell.locking out user's gun but still allow ability to pull out the radio. The GIGN SMG character would disappear when looking at him from a short distance.Fix for Stinger not locking onto UAVs when using the Wii Remote.IK Settings for clients were disabled whenever the host mantled through certain windows.Fix for Proposal list only displaying first 8 proposals in the list.Fix for crosshairs always going to the center of the screen when scoping in if "Control Stick" was selected for scope aiming.
Added "Add Friend" option in the MP shell when selecting a player's playercard. Spec Ops - Major optimization improvement to help with reports of spec ops "rubberbanding/lag". Multiplayer (MP) - Major optimzation work to improve host frame-rate issues ("host-lag"). Implemented several miscellaneous performance optimization. Improved performance when multiple headsets are in use. Fixed an issue that caused the laptop to get stuck on screen when a player’s Assault Drone was destroyed immediately after placement. Fixed objects that can be placed not appearing red when they are in an invalid placement position immediately as they are pulled out. Fixed excessive cooldown time on sentry turrets. Fixed an issue where players reported that certain air support units could not be shot down in the Free-For-All game mode. Fixed a bug that allowed players to assign weapon proficiencies to weapons that should not be able to have them. Fixed a bug that allowed players to call multiple MOAB strikes with a short period of time. Fixed an exploit that allowed players to purchase items with Prestige tokens they had not earned. Fixed an issue that was causing the Pavelow killstreak to not be damaged or destroyed with lock-on missiles. Implemented various weapon balance changes that affect the shotgun/grenade launcher attachments for assault rifles, the FMG9, akimbo weapons, shotguns, the Type 95, the ACR, Semtex, and silenced sniper rifles. Fixed several map escapes and exploits – notably in Outpost and Seatown. Improved the ability of AI-controlled killstreaks to track and shoot targets.